Events
Events | Description |
---|---|
on_change | (optional) will be called on value changes made by the user. Returns an object with the value as a string and the native event: { value, event } . |
on_focus | (optional) will be called on focus set by the user. Returns { value, event } . |
on_key_down | (optional) will be called on key down by the user. Returns { value, event } . |
on_blur | (optional) will be called on blur set by the user. Returns { value, event } . |
on_submit | (optional) will be called on submit button click. Returns { value, event } . |
on_clear | (optional) will be called on a clear button click. Returns { value, previousValue, event } . |
Manipulate the input value during typing
You have two possibilities to manipulate the value while a user is typing. Either you handle the value with your own state, or you return a modified value in the on_change
event listener:
import { format } from '@dnb/eufemia/components/number-format/NumberUtils'function Component() {const onChangeHandler = ({ value }) => {return format(value)}return <Input on_change={onChangeHandler} />}
Prevent setting a new value
You can use e.g. event.preventDefault()
during on_key_down
, or return false during on_change
. They are not 100% the same user experience, but can both be useful in different use cases.
function Component() {const onKeyDownHandler = ({ event }) => {event.preventDefault()}const onChangeHandler = ({ value }) => {return false}return (<Input on_key_down={onKeyDownHandler} on_change={onChangeHandler} />)}